AI Insights · Timothy · April 2022
Top 5 Character Collection Games on Android in Czech Republic - Q1 2022
In Q1 2022, the top 5 character collection games on Android in the Czech Republic showed varied performance in terms of downloads, revenue, and active users. Sensor Tower provides detailed insights into their trends.
In the first quarter of 2022, the top 5 character collection games on the Android platform in the Czech Republic exhibited significant variations in performance metrics such as weekly downloads, revenue, and active users. Let's delve into the specifics for each game using data from Sensor Tower.
Coin Master from Moon Active saw a peak in weekly revenue at around $61.5K in the first week of January, followed by fluctuations, eventually settling at approximately $32.9K by the end of March. Weekly downloads showed a general upward trend, rising from 1K in late December to about 1.3K in the final week of March. The game maintained a relatively stable user base, with weekly active users ranging from 23.4K to 25.9K throughout the quarter.
Empires & Puzzles: Match-3 RPG by Small Giant Games experienced a notable spike in weekly revenue, reaching $43.5K mid-February and closing the quarter at $40.5K. Weekly downloads remained fairly consistent, with a peak of approximately 1.4K in the last week of March. The game’s weekly active users hovered between 14.1K and 15.8K, showing a slight decline towards the end of the quarter.
Brawl Stars from Supercell demonstrated substantial revenue fluctuations, peaking at $76.9K in late December and fluctuating significantly, ending Q1 at around $19.5K. The game saw a steady stream of weekly downloads, averaging around 3.6K towards the end of March. Weekly active users showed robust engagement, ranging from 163K to 195K during the quarter.
RAID: Shadow Legends by Plarium Global Ltd recorded a highest weekly revenue of approximately $27.7K in late January, with a general decline to about $16.1K by the end of March. Weekly downloads saw a high of around 1.6K in late December, stabilizing at approximately 1.2K by the end of the quarter. The game’s weekly active users remained relatively steady, fluctuating between 4.1K and 4.9K.
World of Tanks Blitz from Wargaming Group experienced a peak in weekly revenue at about $26.3K in early January, tapering off to around $11.9K by the end of March. Weekly downloads and active users showed a downward trend, with downloads dropping from 2.4K in late December to about 1.3K at the end of March, and active users declining from 11.8K to 9.5K over the same period.
For a deeper dive into these trends and more insights, visit Sensor Tower.